w w w . S c o t t O n s t o t t . c o m
 

 

 

 

 

 

Autodesk VIZ 4 Series

1
Getting Started User Interface / Units / Primitive Objects / Selection / Navigation and Views / Shading Modes / Display Control
2
Manipulating Objects Transforms / Cloning / Grid / Snap / Coordinate Systems / Mirror, Align, Array
3
Hierarchy Pivot Points / Selection Centers / Grouping / Linking, Forward Kinematics / Joints, IK and the HD Solver
4
Modifiers Applying Modifiers / Using the Stack / Instancing Modifiers / Understanding the Stack Display / Parametric Modifiers / Free Form Deformations / Object Data Flow
5
Sub-Object Modeling Data Types / Splines / Meshes and Polys / Patches / NURBS
6
Compound Objects Loft / Boolean / Connect / ShapeMerge / Scatter
7
AEC Objects Walls / Doors / Windows / Railings / Stairs / Foliage / Terrain
8
Animation Keyframe Animation / Track View / Animation Controllers / Animation Constraints / Flyarounds / Walkthroughs / Animation Process and Creating Output
9
Files Manage Native Files / Set and Edit Paths / Use External Files / File Linking / AutoCAD to VIZ Example
10
Cameras Raster versus Vector / Rendering and Renderers / Camera Controls / Depth of Field and Motion Blur / Two-Point Perspective
11
Materials Material Editor / Shaders / Material Types / Channels and Maps / Mapping Coordinates / Material Examples
12
Light Standard Lights / Daylight / Photometric Lights / Shadows / Special Effects / Luminaires and Assemblies
13
Environment Global Lighting / Background / Sky Dome / Reflecting the Environment / Atmospheres
14
Rendering Rendering / Radiosity / Exposure Control / Anti-Aliasing and Supersampling / Output Extras

Click the e-Course titles to learn more

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Hot off the Press

AutoCAD 2002 Complete just hit the bookshelves. It is a value at 1000 pages priced at $13.99. I was the compilation editor of this book.

 

 

 

 

Copyright 2002 Scott Onstott