| Module 1 - Starting | ||
| The User Interface | MIN
|
SEC |
| VIZ UI - menus | 1 | 50 |
| Docked and floating toolbars | 1 | 49 |
| The command panel | 3 | 46 |
| Viewport and navigation controls | 2 | 12 |
| Finishing UI tour in VIZ | 2 | 46 |
| Differences in Max UI | 1 | 40 |
| Rollouts, spinners, and floaters | 3 | 32 |
| Previewing values with spinners | 1 | 53 |
| Quad menus | 2 | 11 |
| Tool palettes | 2 | 29 |
| Customizing the UI | ||
| Assigning keyboard hotkey | 1 | 55 |
| Keyboard shortcut override toggle | 1 | 47 |
| Improving override functionality | 1 | 32 |
| Customizing toolbars, quads, menus, and colors | 2 | 20 |
| Custom UI and defaults switcher | 2 | 7 |
| Units | ||
| Units | 2 | 21 |
| System units and accuracy | 2 | 9 |
| Rescale world utility | 1 | 18 |
| Start new scenes from prototype | 2 | 0 |
| Creating Objects | ||
| Creating standard primitives | 2 | 56 |
| Creating shapes with spline primitives | 1 | 56 |
| Creating text | 0 | 54 |
| Helix and spiral | 1 | 37 |
| Section geometry to generate spline | 1 | 3 |
| Drawing lines | 2 | 1 |
| Start new shape mode and button | 1 | 31 |
| Shape interpolation | 1 | 24 |
| Object names and colors | 2 | 50 |
| Viewport Rendering Levels | ||
| Touring rendering levels | 4 | 30 |
| Set rendering level for selection | 1 | 46 |
| Understanding adaptive degradation | 1 | 25 |
| Toggling adaptive degradation manually | 1 | 24 |
| Object display culling | 1 | 39 |
| Activeshade in Max | 1 | 27 |
| Viewport Navigation | ||
| Zoom | 4 | 34 |
| Field of view | 1 | 44 |
| Arc rotate | 2 | 59 |
| Walkthrough | 3 | 11 |
| Scene undo versus viewport undo | 1 | 12 |
| Toggling viewports | 2 | 27 |
| Display Control | ||
| Layers toolbar | 3 | 2 |
| Layer manager | 2 | 58 |
| Layer properties | 2 | 3 |
| Object properties | 1 | 10 |
| ByLayer or ByObject | 2 | 16 |
| Hide and freeze | 3 | 39 |
| Isolate and isolate selection's layer | 1 | 33 |
| Selection | ||
| Making a selection set | 1 | 45 |
| Choosing a selection region | 4 | 52 |
| Keyboard shortcuts for selection | 2 | 39 |
| Select by layer or color | 2 | 2 |
| Select by name | 3 | 27 |
| Named selection sets | 2 | 49 |
| Transformation | ||
| About transforms and gizmos | 3 | 18 |
| Move axis constraints | 4 | 2 |
| Using the rotate gizmo | 3 | 21 |
| Scale and squash | 3 | 4 |
| Use transform type-ins for accuracy | 3 | 6 |
| Construction Grids | ||
| Configuring the home grid in Max | 4 | 56 |
| Understanding the home grid in VIZ | 3 | 8 |
| Creating user grids | 3 | 50 |
| Using autogrid | 2 | 53 |
| Snap | ||
| Calling for snaps one at a time | 2 | 2 |
| Running snap modes and snap toggle | 2 | 15 |
| Snap overrides | 3 | 3 |
| Moving and snap | 2 | 56 |
| Angles, percent, and spinner snap | 2 | 36 |
| Snap dimensions | 3 | 31 |
| Snap toolbar | 3 | 23 |
| Ortho and polar snap | 2 | 2 |
| Total | ||
| 173.80 | mins | |
| 2.90 | hours | |