Mastering SketchUp by Scott Onstott
Video Title MIN SEC Video #
User Interface
Exploring the user interface on the Mac and in Windows 8 39 1
Comparing keyboard layouts 2 45 2
Arranging windows 3 34 3
Custom Settings
Installing keyboard shortcuts 2 18 4
Preferences, templates, and model info 4 24 5
Ruby Scripts
Loading and using extensions 3 29 6
Finding and loading ruby scripts manually 3 15 7
Tips for organizing scripts and turning them into extensions 4 29 8
Tools in Depth > Seeing
Basic navigation with a mouse or tablet 2 43 9
Parallel projection, perspective and 2-point perspective 3 19 10
The many faces of zoom 5 59 11
Video game controls for first-person navigation 3 27 12
Seeing inside spaces 6 35 13
Tools in Depth > Making > Drawing Edges
Lines and click style 1 23 14
Freehand, polylines, explode and weld 2 56 15
Understanding the inference engine 6 12 16
Locking inferences 3 50 17
Drawing to scale and being accurate 7 40 18
Arcs and ruby arcs 3 32 19
Drawing polylines with Fredo6's BezierSpline 3 0 20
Plane and axis locks within BezierSpline 2 20 21
Comparing bezier curves and splines 6 50 22
Curve conversion 2 44 23
Closing the loop with BezierSplines 1 45 24
Tools in Depth > Making > Making Faces
How to make a face 1 24 25
Breaking and healing faces and edges 3 4 26
Determining which way a face faces 1 52 27
Tools in Depth > Making > Basic Surfaces
Rectangles and the golden proportion 4 29 28
Circles and polygons 6 15 29
Pushing and pulling 3 16 30
Tools in Depth > Making > Advanced Surfaces
Softening and smoothing edges 4 47 31
Joint PushPull 2 40 32
Tools in Depth > Making > Edges on Faces
Drawing edges by hand or with offset 4 57 33
Tools on Surface 6 37 34
Tools in Depth > Making
Follow Me basics 5 2 35
Follow Me applications 6 9 36
Rounded box primitive tutorial 10 24 37
Bezier Round Edge 1 55 38
Several methods for cones and spheres 3 6 39
3D text 1 30 40
Skin 3 14 41
Free form deformation 5 3 42
Booleans 3 37 43
Mathematically derived forms 4 32 44
The drawing plane and its axes 5 46 45
Projecting geometry 2 2 46
Tools in Depth > Editing
Selection 101 9 26 47
Selection scripts 3 34 48
Eraser tricks 2 59 49
Moving 6 34 50
Copying, multiplication, and division 3 23 51
Rotating tutorial 12 31 52
Scaling and mirroring 5 55 53
Scaling with the tape measure 1 58 54
Freescale and taper scale 3 31 55
Align tool 1 34 56
Divide and divide with construction points 4 8 57
Intersecting tutorial 4 39 58
Sections, section-cut-face, and zorro 7 29 59
Guides 5 31 60
Dimensions 8 55 61
Leaders and screen text 4 49 62
Modulating visibility 7 15 63
Layers
Layer mechanics 7 5 64
Layer manager 5 20 65
Contextual Modeling
Groups 6 47 66
Component basics 5 20 67
Gluing components 3 30 68
Components that cut openings 3 3 69
Components that face camera 9 30 70
Components window 6 30 71
Paste in place 3 12 72
Dynamic components 8 50 73
Working with Larger Models 10 20 74
Architectural Tools
Walls and windows 6 21 75
Housebuilder 6 27 76
Roofs 4 5 77
Manually creating stairs 4 26 78
Stair and railing scripts 6 59 79
Organic Modeling Tools
Optimizing a landscape from contours 9 6 80
Stamping, draping, and coloring landforms 5 29 81
Placing components on organic surfaces 4 18 82
Sculpting organic forms from scratch 5 28 83
Bezier patch modeling 3 8 84
Tensile membranes with soap skin and bubble 4 5 85
Styles
Exploring, mixing, and editing styles 6 47 86
Edge styles 3 13 87
Face styles 2 39 88
Shadows and fog 5 54 89
Scenes 7 39 90
Animation
Creating walkthrough animations 6 29 91
Animating section planes 3 32 92
Materials
Painting and sampling color 5 20 93
Creating textures from scratch and adjusting them 4 35 94
Stretching photo textures to fit geometry  5 13 95
Colorizing grayscale textures 2 15 96
Opacity and transparency 3 35 97
Projecting textures 3 23 98
Importing textures and images 3 27 99
Mac material management 2 15 100
Working with CAD Drawings
SketchUp workflow discussion and importing from CAD 8 22 101
CAD cleanup scripts 5 47 102
Building a model on top of an imported plan 2 18 103
Google Earth, SketchUp, and the 3D Warehouse 8 2 104
Creating a 3D model from a photo 8 48 105
Generating Output
Exporting images from SketchUp 2 14 106
WebExporter creates spinning objects and walkthroughs 4 40 107
Creating interior panoramas with ruby and Pano2VR 2 48 108
Total 469 3154
521.57 mins
8.69 hours